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Instructor

Fabio M. Silva

Freelance VFX Director
Instructor

Fabio M. Silva

Freelance VFX Director

About

Fabio M. Silva is a premier VFX Director and Technical Artist renowned for delivering the high-fidelity, cinematic visual effects that define modern AAA gaming. Most recently, Fabio served as the VFX Director at Striking Distance Studios, where he oversaw the atmospheric and visceral effects for The Callisto Protocol and the stylized action title Redacted, both of which received Visual Effects Society (VES) Award Nominations.

With over 15 years of industry experience, Fabio has played a pivotal role at some of the world's most prestigious studios. His portfolio includes groundbreaking work for Naughty Dog, where he contributed to the technical and visual benchmarks of Uncharted 4: A Thief's End, Uncharted: The Lost Legacy, and The Last of Us 2. He also contributed to the visually spectacular Ryse: Son of Rome while at Crytek, and has worked at both Blizzard Entertainment and Epic Games.

Workshops

Testimonials

  • When the workload felt overwhelming, and the team was small, Fabio would always say with calm confidence: 'Don't worry, we got it.’ And, without fail, he always delivered. As a Director, Fabio was not only highly reliable, which, as a Producer, made him an absolute joy to work with, but also a great leader and an incredible person. His team's work didn't just meet expectations; it elevated our combat and brought our worlds to life in the most epic ways.

    - Brenden Hawke
    Sr. Program Manager at Aechelon Technology

  • Fabio is an FX warrior who constantly creates amazing art and FX pieces. I had the pleasure to work with Fabio on the same project, and I was surprised by his skills, his keen eye, and his techniques when it comes to FX and 3D sculpting.

    - Davison Carvalho
    Art Director at Riot Games

  • Fabio has consistently produced high-quality visual effects within ever-tightening technical constraints. One of the key visual pillars of RYSE is to deliver a visually cinematic experience, and Fabio has been very much instrumental in helping us achieve that. A talented artist professionally and in his spare time, I’ve really enjoyed working with Fabio on RYSE.

    - Jonathan Rowe
    Studio Art Director

  • Fabio is passionate, talented, hard-working, and skilled. It was a joy seeing him pour all his energy into RYSE as his contribution as an FX designer, and hence, the look of the game was very substantial. One of the coolest things he did in the game was the "superstorm" in the York level, which came in hot and at a late stage in production. The final look of the effect speaks for itself. If you haven't seen it, it's stunning.

    - Patrick Marc Hanenberger
    Production Designer