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James Lewis-Vines

Lead Concept Artist at Fuse Games

James Lewis-Vines is Lead Concept Artist at Fuse Games and was previously a Senior Concept Artist with EA at BioWare and Criterion Games, working on Star Wars, Battlefield, and the Need For Speed titles. He also worked more recently as a matte painter for Disney.


James loves his craft and the collaborative energy that comes with making video games. As a concept artist, there is always a fresh problem to solve with a sketch, painting, or 3D model. He enjoys innovating with new techniques and technologies to create artwork that inspires the look and feel of new worlds, characters, and objects.


  • I have had the pleasure of working with James for several years and on multiple titles while at Criterion, and I have always found James to be an exceptional concept artist. He is a reliable, humble, hard-working team player who brings a lot of creativity and drive to the team. His attention to detail and ability to explore and visualize even the vaguest ideas into vision-defining pieces have helped shape all the projects he has been involved with.

    - Pedram Karimfazli
    Character Art Director at EA Ripple Effect Studios